So, one must either blindly adjust or count the sliders position with each adjustment made. In the Steam Controller softwares current state, this turns into a laborous chore due to not having the available data properly presented to us. Yet for this to work properly, they must both be set within ratio to each other for best results. Especially when certain settings must be cohesive with one another to function optimally.Įxample (A): When setting the gyroscope/accelorometer to mouse mode, one benefits from having the primary gyroscope mouse sensitivity to it's own sensitivity which is activated by the soft press left trigger and then by using the full press left trigger as a mode shift, you can set a secondary sensitivity for finer precision. ![]() In it's current state, the lack of available data makes it extremely difficult to assertain exactly what settings you're applying. As we all know, creating a Steam Controller binding configuration can be an enjoyable experience, but also daunting at times to craft to perfection, because of the deep features available.
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